in my rpg i need to use my armor class to construct a premade piece of armor. like how in the elder scrolls series they have premade armor sets(iron, steel, ebony, etc) my question is: where do i save the info required to construct those armors? is there separate files that hold info on constructing items. or would all that info be stored the armor class's constructor, ready to be constructed via some parameter like:
var steelBoots = Armor("Steel Boots");
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